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A Closer Look at the G3's IR Laser Auto Focus System

A Closer Look at the G3’s IR Laser Auto Focus System

Earlier today LG announced its 2014 flagship: the G3. Based on Qualcomm’s Snapdragon 801, the G3 features a 5.5″ 2560 x 1440 display and a host of other improvements over last year’s G2. Although the front and rear facing cameras don’t change in terms of resolution compared to the G2, the imaging system did see some upgrades. Optical Image Stabilization (OIS) is back for the G3, but it now includes stabilizing along the z-axis as well (hence OIS+). The big new feature however is the IR laser rangefinder that aids in improving focus time for the rear camera. LG claims the G3 can grab focus in 276ms. It’s clear that the G3’s AF system is one of the most interesting that I’ve seen in smartphone imaging, full stop. While PDAF (Phase Detect Auto Focus) is standard on dSLRs, laser rangefinders are generally rare and from another era. 

While some guessed that this system was a method of assisting with auto focus by projecting a grid of lasers that would assist with detecting maximum contrast, LG uses accurate timing of emission vs reflection to determine the distance to a target. Looking at the IR window with an IR sensitive camera, the beam emitted is extremely thin in angle, much more focused than the average laser pointer. This means that the chance of multiple returns is greatly reduced compared to most situations. 

LG emphasized the hybrid nature of its system, which explains how the G3 compensates for conditions where the laser auto focus fails. It appears that LG compensates for multiple returns, transparent and reflective surfaces with contrast-based AF detection as needed. LG also stated that the greatest benefit to the laser system is for nearly instant detection of distance to subject for the first two feet, and in cases where contrast detection is used the laser system allows the AF algorithm to automatically skip this distance to speed up focus. LG also says that the greatest benefit is seen in low light. I suspect that in outdoors situations the signal to noise ratio drops significantly. All of these claims will need verification, LG has definitely made a very interesting system for their camera, an interesting trade off between the larger sensor size and PDAF of the GS5 and the OIS+ and laser AF of the G3.

It’s not quite clear how the laser AF is implemented in the software though. Based upon some casual inspection there is no clear reference to a laser or IR outside of TV. It is likely that the entire implementation is done through a single camera driver which obscures just how the rangefinder is treated. At any rate, all of this will require further investigation in a full review. 

LG G3: Launch and Hands On

LG G3: Launch and Hands On

Today LG announced the LG G3, the successor to their 2013 flagship smartphone the LG G2. Like other OEMs, LG is emphasizing that the device is going back to the basics and focusing on the core smartphone experience. With that comes a large focus on improving the design and materials as well as the display, as those are the two aspects of a device that the user is constantly in contact with. That isn’t to say that LG has neglected the other aspects of the device. The LG G3 is improved across the board from the LG G2. The G3 is compared to its predecessor in the table below to give an idea of the hardware improvements LG has made.

LG G2 vs G3
  LG G2 LG G3
SoC Qualcomm Snapdragon 800 (MSM8974) 4 x Krait 400 at 2.3GHz
Adreno 330 at 450MHz
Qualcomm Snapdragon 801 (MSM8974) 4 x Krait 400 at 2.5GHz
Adreno 330 at 578MHz
Memory and Storage 16/32GB NAND + 2GB LPDDR3 16GB + 2GB LPDDR3 or 32GB + 3GB LPDDR3
MicroSDXC up to 128GB
Display 5.2” 1920×1080 IPS LCD 5.5” 2560×1440 IPS LCD w/ 100% sRGB
Cellular Connectivity 2G / 3G / 4G LTE (Qualcomm MDM9x25 UE Category 4 LTE) 2G / 3G / 4G LTE (Qualcomm MDM9x25 UE Category 4 LTE)
Dimensions 138.5 x 70.9 x 8.9 mm, 143g 146.3 x 74.6 x 8.9 mm, 149g
Camera 13 MP Rear Facing Sony IMX135 w/ 1.12µm pixels and F2.4 aperture + OIS
2.1MP 1080p Front Facing
13MP Back Facing w/ 1.12µm pixels F2.4 aperture and OIS+
2.1MP Front Facing w/ 1.4µm pixels and F2.0 aperture
Battery 3000 mAh (11.4Whr) 3000 mAh (11.4Whr)
OS Android 4.4.2 Android 4.4.2
Other Connectivity 802.11 a/b/g/n/ac + BT 4.0, USB2.0, GPS/GNSS, DLNA, NFC 802.11 a/b/g/n/ac + BT 4.0, USBX.0, GPS/GNSS, DLNA, NFC
SIM Size Micro-SIM Micro-SIM

The G3 ships with Qualcomm’s MSM8974ACv3 which is consistent with the flagship phones from other manufacturers. While those who had their hopes raised by rumors of the G3 shipping with Snapdragon 805 may be disappointed, Snapdragon 801 is no slouch with regards to performance. The G3 will ship with two different amounts of RAM depending on the storage capacity the user buys. The 16GB model will ship with 2GB of LPDDR3 RAM while the 32GB model increases that to 3GB. LG made it clear that the software on the device is optimised to run with 2GB of RAM and that users who purchase the 16GB model should not be concerned about potential performance issues due to memory.

Internally, the battery capacity of the device hasn’t changed; we’re still dealing with a removable 3000mAh battery (3.8V chemistry). The G3 still single-stream 802.11ac support via Broadcom’s BCM4339 WiFi solution. On the modem side, the G3 leverages the 9×25 modem block integrated into the Snapdragon 801 SoC. Carrier aggregation is supported although it’s unclear if any more components of Qualcomm’s RF360 portfolio made it into the device.

LG G3 Internal Hardware
  LG G3
SoC Qualcomm MSM8974AC v3 (S801)
Speaker Amp Cirrus Logic CS35L32
Rear Camera Sony IMX135 w/ Ivensense Gyro
Front Camera Sony IMX204
NFC PN547
Three-String LED Driver TI LM3697
Slimport Analogix ANX7816
WiFi Broadcom BCM4339
Charge & OTG Controller TI BQ24296
PMIC PM8941 and PM8841

The front of the device is characterized by its display, with a remarkably thin bezel along the sides and at the top and bottom to accommodate the front facing camera. The display is a 5.5″ panel with a resolution of 2560×1440. Although LG is not the first company to bring a 2560×1440 device to market, they have put it on a smaller display than any manufacturer before them. Because of this, the LG G3 ties with the LG Isai FL for the highest pixel density of any smartphone at 538ppi. In addition to its massive resolution, LG also claims that the display has 100% sRGB coverage. The front facing camera uses Sony’s IMX208 sensor.

Like on the G2, the back of the G3 is home to both the 13MP back camera as well as the volume and power buttons. The rear camera seems to use the same Sony IMX135 sensor as the G2. On one side of the camera sensor LG has put a dual LED flash similar to that on the iPhone 5s and HTC One M8. On the other side there is an IR window used for the IR laser rangefinder assisted auto focus which LG claims enables a record focus time of 276ms (Update: more info on this here). The camera also has OIS+ which is a combination of both optical and electronic image stabilization methods to reduce camera shake.

As far as the overall build is concerned, the device is housed in a polycarbonate shell with a removable back cover. LG has taken feedback about the glossy back on the G2 to heart and the G3 instead ships with a matte finish plastic back cover coated in what LG is calling a metallic skin to give a look and feel similar to metal while also resisting scratches.

On the software side of things the G3 runs Android 4.4.2 with LG’s custom interface atop it. LG is touting their redesigned user interface which includes a simpler font, consistently designed icons based on a circular motif, and “mature color schemes” that give each app a representitive color and avoid overly bright colors.

Some Hands On With the LG G3

After an hour with the LG G3, it is clear that LG wants to raise the bar. The phone feels light, and the curvature in the hand is similar to that from my daily driver, the One max. At just under 150g it does feel light, and all those pixels do make for some good viewing. I am not used to back buttons, having never touched the LG G2 for more than a few seconds, but it does seem a little odd as I am used to turning on a mobile device by looking for a side button. The segments above and below the power button also act as a volume rocker, with the bottom button for talking front facing pictures. At LG’s press event they were keen to stress that the front facing camera is being renamed the ‘Selfie Camera’, with the front sensor using larger pixels to allow better low light performance. To get around the issue of the lack of a flash function in the front facing camera, the new Selfie mode is designed to bring light to low areas:

It was interesting to hear that the tone of the screen adjusts to the light level based on an algorithm designed in house.

The keyboard element of the device is my biggest departure from the norm, having used SwiftKey for a good number of years now.  The keyboard buttons feel a little smaller than what I am used to, but having the number buttons there also saves a lot of presses. One of LG’s features is their Smart Keyboard that allows the user to adjust the percentage of the screen the keyboard takes up. The built-in keyboard also uses an adaptive algorithm to expand the reception area of what letter it thinks the user will press next. It does not show this on the keyboard itself, but Dr. Woo from LG was keen to point out that the algorithm adapts to the user’s regular usage scenario.

There was no initial word regarding a Google Play edition, but another couple of features are Smart Bulletin and Smart Notice. Smart Notice will tell the user about apps on the device, or LG promotions on accessories.  Perhaps this might come across as a little like marketing in the long run, I am not sure. The other feature is Smart Notice, a widget that will tell the user information relevant to their activities, such as ‘Call missed, click here to call back’, ‘Free up 320mb by cleaning temporary files’ or ‘Well done, 768 kcal achieved today!’. I did ask regarding dual-SIM availability, and LG stated that it was to be limited to certain markets where it is a strict requirement (such as China).

The rear does have a metallic look to it, and I do like the look. I had the chance to play with the gold and white versions, but LG will also put out a black one to complete the trifecta. When you remove the rear, it is noticably plastic, but LG has said that it is more scratch and fingerprint resistant due to a film used when forming the polycarbonate part. Unfortunately LG strayed away from any IP water and dust certification, statng that the many variables to implement to get that level would have put significant pressure on the price. Regarding Wireless Charging, some regions will have it installed, but others will have to rely on the flip cover which, in all regions, should offer this capability.

There’s little that can be determined in such a short time with the device, but I find it easier to use in one hand than my 6” phablet but the extra resolution might not be that noticeable except for a few specific operations (or just the general user experience).  The extra ppi will obviously aid those in the pan-Asia regions with language clarity. LG will announce region specific pricing at later dates for both of the main SKUs.

LG G3: Launch and Hands On

LG G3: Launch and Hands On

Today LG announced the LG G3, the successor to their 2013 flagship smartphone the LG G2. Like other OEMs, LG is emphasizing that the device is going back to the basics and focusing on the core smartphone experience. With that comes a large focus on improving the design and materials as well as the display, as those are the two aspects of a device that the user is constantly in contact with. That isn’t to say that LG has neglected the other aspects of the device. The LG G3 is improved across the board from the LG G2. The G3 is compared to its predecessor in the table below to give an idea of the hardware improvements LG has made.

LG G2 vs G3
  LG G2 LG G3
SoC Qualcomm Snapdragon 800 (MSM8974) 4 x Krait 400 at 2.3GHz
Adreno 330 at 450MHz
Qualcomm Snapdragon 801 (MSM8974) 4 x Krait 400 at 2.5GHz
Adreno 330 at 578MHz
Memory and Storage 16/32GB NAND + 2GB LPDDR3 16GB + 2GB LPDDR3 or 32GB + 3GB LPDDR3
MicroSDXC up to 128GB
Display 5.2” 1920×1080 IPS LCD 5.5” 2560×1440 IPS LCD w/ 100% sRGB
Cellular Connectivity 2G / 3G / 4G LTE (Qualcomm MDM9x25 UE Category 4 LTE) 2G / 3G / 4G LTE (Qualcomm MDM9x25 UE Category 4 LTE)
Dimensions 138.5 x 70.9 x 8.9 mm, 143g 146.3 x 74.6 x 8.9 mm, 149g
Camera 13 MP Rear Facing Sony IMX135 w/ 1.12µm pixels and F2.4 aperture + OIS
2.1MP 1080p Front Facing
13MP Back Facing w/ 1.12µm pixels F2.4 aperture and OIS+
2.1MP Front Facing w/ 1.4µm pixels and F2.0 aperture
Battery 3000 mAh (11.4Whr) 3000 mAh (11.4Whr)
OS Android 4.4.2 Android 4.4.2
Other Connectivity 802.11 a/b/g/n/ac + BT 4.0, USB2.0, GPS/GNSS, DLNA, NFC 802.11 a/b/g/n/ac + BT 4.0, USBX.0, GPS/GNSS, DLNA, NFC
SIM Size Micro-SIM Micro-SIM

The G3 ships with Qualcomm’s MSM8974ACv3 which is consistent with the flagship phones from other manufacturers. While those who had their hopes raised by rumors of the G3 shipping with Snapdragon 805 may be disappointed, Snapdragon 801 is no slouch with regards to performance. The G3 will ship with two different amounts of RAM depending on the storage capacity the user buys. The 16GB model will ship with 2GB of LPDDR3 RAM while the 32GB model increases that to 3GB. LG made it clear that the software on the device is optimised to run with 2GB of RAM and that users who purchase the 16GB model should not be concerned about potential performance issues due to memory.

Internally, the battery capacity of the device hasn’t changed; we’re still dealing with a removable 3000mAh battery (3.8V chemistry). The G3 still single-stream 802.11ac support via Broadcom’s BCM4339 WiFi solution. On the modem side, the G3 leverages the 9×25 modem block integrated into the Snapdragon 801 SoC. Carrier aggregation is supported although it’s unclear if any more components of Qualcomm’s RF360 portfolio made it into the device.

LG G3 Internal Hardware
  LG G3
SoC Qualcomm MSM8974AC v3 (S801)
Speaker Amp Cirrus Logic CS35L32
Rear Camera Sony IMX135 w/ Ivensense Gyro
Front Camera Sony IMX204
NFC PN547
Three-String LED Driver TI LM3697
Slimport Analogix ANX7816
WiFi Broadcom BCM4339
Charge & OTG Controller TI BQ24296
PMIC PM8941 and PM8841

The front of the device is characterized by its display, with a remarkably thin bezel along the sides and at the top and bottom to accommodate the front facing camera. The display is a 5.5″ panel with a resolution of 2560×1440. Although LG is not the first company to bring a 2560×1440 device to market, they have put it on a smaller display than any manufacturer before them. Because of this, the LG G3 ties with the LG Isai FL for the highest pixel density of any smartphone at 538ppi. In addition to its massive resolution, LG also claims that the display has 100% sRGB coverage. The front facing camera uses Sony’s IMX208 sensor.

Like on the G2, the back of the G3 is home to both the 13MP back camera as well as the volume and power buttons. The rear camera seems to use the same Sony IMX135 sensor as the G2. On one side of the camera sensor LG has put a dual LED flash similar to that on the iPhone 5s and HTC One M8. On the other side there is an IR window used for the IR laser rangefinder assisted auto focus which LG claims enables a record focus time of 276ms (Update: more info on this here). The camera also has OIS+ which is a combination of both optical and electronic image stabilization methods to reduce camera shake.

As far as the overall build is concerned, the device is housed in a polycarbonate shell with a removable back cover. LG has taken feedback about the glossy back on the G2 to heart and the G3 instead ships with a matte finish plastic back cover coated in what LG is calling a metallic skin to give a look and feel similar to metal while also resisting scratches.

On the software side of things the G3 runs Android 4.4.2 with LG’s custom interface atop it. LG is touting their redesigned user interface which includes a simpler font, consistently designed icons based on a circular motif, and “mature color schemes” that give each app a representitive color and avoid overly bright colors.

Some Hands On With the LG G3

After an hour with the LG G3, it is clear that LG wants to raise the bar. The phone feels light, and the curvature in the hand is similar to that from my daily driver, the One max. At just under 150g it does feel light, and all those pixels do make for some good viewing. I am not used to back buttons, having never touched the LG G2 for more than a few seconds, but it does seem a little odd as I am used to turning on a mobile device by looking for a side button. The segments above and below the power button also act as a volume rocker, with the bottom button for talking front facing pictures. At LG’s press event they were keen to stress that the front facing camera is being renamed the ‘Selfie Camera’, with the front sensor using larger pixels to allow better low light performance. To get around the issue of the lack of a flash function in the front facing camera, the new Selfie mode is designed to bring light to low areas:

It was interesting to hear that the tone of the screen adjusts to the light level based on an algorithm designed in house.

The keyboard element of the device is my biggest departure from the norm, having used SwiftKey for a good number of years now.  The keyboard buttons feel a little smaller than what I am used to, but having the number buttons there also saves a lot of presses. One of LG’s features is their Smart Keyboard that allows the user to adjust the percentage of the screen the keyboard takes up. The built-in keyboard also uses an adaptive algorithm to expand the reception area of what letter it thinks the user will press next. It does not show this on the keyboard itself, but Dr. Woo from LG was keen to point out that the algorithm adapts to the user’s regular usage scenario.

There was no initial word regarding a Google Play edition, but another couple of features are Smart Bulletin and Smart Notice. Smart Notice will tell the user about apps on the device, or LG promotions on accessories.  Perhaps this might come across as a little like marketing in the long run, I am not sure. The other feature is Smart Notice, a widget that will tell the user information relevant to their activities, such as ‘Call missed, click here to call back’, ‘Free up 320mb by cleaning temporary files’ or ‘Well done, 768 kcal achieved today!’. I did ask regarding dual-SIM availability, and LG stated that it was to be limited to certain markets where it is a strict requirement (such as China).

The rear does have a metallic look to it, and I do like the look. I had the chance to play with the gold and white versions, but LG will also put out a black one to complete the trifecta. When you remove the rear, it is noticably plastic, but LG has said that it is more scratch and fingerprint resistant due to a film used when forming the polycarbonate part. Unfortunately LG strayed away from any IP water and dust certification, statng that the many variables to implement to get that level would have put significant pressure on the price. Regarding Wireless Charging, some regions will have it installed, but others will have to rely on the flip cover which, in all regions, should offer this capability.

There’s little that can be determined in such a short time with the device, but I find it easier to use in one hand than my 6” phablet but the extra resolution might not be that noticeable except for a few specific operations (or just the general user experience).  The extra ppi will obviously aid those in the pan-Asia regions with language clarity. LG will announce region specific pricing at later dates for both of the main SKUs.

This is Huge: Intel Enters Strategic Agreement with Chinese SoC Maker Rockchip

This is Huge: Intel Enters Strategic Agreement with Chinese SoC Maker Rockchip

Intel’s march into the ultra mobile space has been a frustrating one. Architecturally Intel has the chops to play in the market, but its execution has been met with challenges. At first Intel seemed to bet too heavily on non-Android OSes (primarily Windows tablets) and now its challenge seems to be more an issue of getting its designs into the market quickly and ultimately used by OEMs. The Android tablet space in particular is in a race to the bottom, leaving little room for another premium SoC vendor outside of Qualcomm. Intel recently announced a new family of lower cost, entry-level Bay Trail SoCs to help adjust to the changing market, but today it announced an even more aggressive play: a strategic partnership with Rockchip.

Rockchip is one of a handful of fabless semiconductor manufacturers based in China, presently specializing in the development of ARM based mobile SoCs. Under today’s announcement however, Intel will be leveraging Rockchip to bring a low cost (entry/value) Intel branded SoC platform for tablets (read: sub-$150 Android tablets with connectivity). 

Intel first started talking to Rockchip about this agreement a “couple quarters” ago. There are two primary motivations behind the agreement: it gives Intel additional resources to bring products to the market, and it allows Intel to scale IA based Android tablets pretty quickly.

By the middle of 2015 Intel and Rockchip will launch a new SoFIA SoC, featuring four Intel Atom cores and an Intel 3G modem. From the text of the announcement, it sounds like Intel will be providing the IP for the SoC while Rockchip will handle the integration of the design itself:

“We are always looking for innovative ways to differentiate our product portfolio, and the first-of-its-kind collaboration with Intel helps us do this,” said Min Li, Rockchip CEO. “The combination of Intel’s leading architecture and modem technology with our leading mobile design capability brings greater choice to the growing global market for mobile devices in the entry and value segments.”

The original SoFIA roadmap had a dual-core part with integrated 3G shipping in late 2014 as well as a quad-core with LTE by the middle of 2015. For the China market, a dual-core value SoC wasn’t going to fly so Intel needed to fill the hole in its roadmap with a quad-core 3G solution. A quad-core 3G part would be offered at a lower price point than the quad-core LTE option, leaving a hole in Intel’s roadmap in a very price sensitive market. By partnering with Rockchip, Intel leverages some of Rockchip’s design teams to bring the part to market without Intel incurring additional burden for what I can only assume will be a fairly low margin SoC. Rockchip was in around 40 million tablets last year, so this gives Intel access to a reasonable TAM as well. 

In return, Rockchip becomes the first company to be able to more or less license Intel x86 CPU IP for use in this combined, Intel-branded SoC. The low-cost ARM based SoC market is crowded and it’s tough to differentiate when all of your competitors have access to the same ARM CPU IP. In this case, Rockchip gets access to Silvermont which it may be able to use to set itself apart from the competition. There’s obviously a tradeoff in shipping x86 into the Android space, but if Rockchip can help Intel get its numbers up the x86 problem could reduce over time. 

Although the SoC would use the Intel brand there may be some reference to Rockchip, perhaps in the model number.

Intel wouldn’t go into specifics on how the arrangement works, other than to say that Intel would work with Rockchip to do the SoC integration and Rockchip will bring its own IP to the table as well. Intel gave the example of Rockchip bringing 3rd party graphics IP to the SoC. Rockchip’s existing products use ARM and Vivante GPU cores, so we may end up seeing an SoC that uses Intel x86 cores with Mali graphics.

If I’m reading this correctly it marks a big shift in Intel’s approach to the mobile SoC market (and chip making in general). Intel claims the resulting SoC will be very price competitive. Leveraging Rockchip for integration likely means a substantially lower cost structure than traditional Intel SoCs. The design will continue to be fabbed at TSMC. 

Each company will focus on selling the Intel-branded part to its own customers. Intel isn’t disclosing how the profit sharing/revenue reporting will work. The agreement doesn’t prevent Rockchip from continuing to sell ARM based SoCs and there’s no financial investment from Intel in Rockchip. 

Although there’s only one product being talked about today (this quad-core Silvermont with integrated 3G), Intel stressed that the deal is strategic – implying that we should see more engagement over time. If this initial quad-core design works well, I can see Intel shifting more of its mobile SoC design integration over to Rockchip. More than anything this is a sign that Intel is willing to try something new/different, and that’s absolutely what the company needs.

This is Huge: Intel Enters Strategic Agreement with Chinese SoC Maker Rockchip

This is Huge: Intel Enters Strategic Agreement with Chinese SoC Maker Rockchip

Intel’s march into the ultra mobile space has been a frustrating one. Architecturally Intel has the chops to play in the market, but its execution has been met with challenges. At first Intel seemed to bet too heavily on non-Android OSes (primarily Windows tablets) and now its challenge seems to be more an issue of getting its designs into the market quickly and ultimately used by OEMs. The Android tablet space in particular is in a race to the bottom, leaving little room for another premium SoC vendor outside of Qualcomm. Intel recently announced a new family of lower cost, entry-level Bay Trail SoCs to help adjust to the changing market, but today it announced an even more aggressive play: a strategic partnership with Rockchip.

Rockchip is one of a handful of fabless semiconductor manufacturers based in China, presently specializing in the development of ARM based mobile SoCs. Under today’s announcement however, Intel will be leveraging Rockchip to bring a low cost (entry/value) Intel branded SoC platform for tablets (read: sub-$150 Android tablets with connectivity). 

Intel first started talking to Rockchip about this agreement a “couple quarters” ago. There are two primary motivations behind the agreement: it gives Intel additional resources to bring products to the market, and it allows Intel to scale IA based Android tablets pretty quickly.

By the middle of 2015 Intel and Rockchip will launch a new SoFIA SoC, featuring four Intel Atom cores and an Intel 3G modem. From the text of the announcement, it sounds like Intel will be providing the IP for the SoC while Rockchip will handle the integration of the design itself:

“We are always looking for innovative ways to differentiate our product portfolio, and the first-of-its-kind collaboration with Intel helps us do this,” said Min Li, Rockchip CEO. “The combination of Intel’s leading architecture and modem technology with our leading mobile design capability brings greater choice to the growing global market for mobile devices in the entry and value segments.”

The original SoFIA roadmap had a dual-core part with integrated 3G shipping in late 2014 as well as a quad-core with LTE by the middle of 2015. For the China market, a dual-core value SoC wasn’t going to fly so Intel needed to fill the hole in its roadmap with a quad-core 3G solution. A quad-core 3G part would be offered at a lower price point than the quad-core LTE option, leaving a hole in Intel’s roadmap in a very price sensitive market. By partnering with Rockchip, Intel leverages some of Rockchip’s design teams to bring the part to market without Intel incurring additional burden for what I can only assume will be a fairly low margin SoC. Rockchip was in around 40 million tablets last year, so this gives Intel access to a reasonable TAM as well. 

In return, Rockchip becomes the first company to be able to more or less license Intel x86 CPU IP for use in this combined, Intel-branded SoC. The low-cost ARM based SoC market is crowded and it’s tough to differentiate when all of your competitors have access to the same ARM CPU IP. In this case, Rockchip gets access to Silvermont which it may be able to use to set itself apart from the competition. There’s obviously a tradeoff in shipping x86 into the Android space, but if Rockchip can help Intel get its numbers up the x86 problem could reduce over time. 

Although the SoC would use the Intel brand there may be some reference to Rockchip, perhaps in the model number.

Intel wouldn’t go into specifics on how the arrangement works, other than to say that Intel would work with Rockchip to do the SoC integration and Rockchip will bring its own IP to the table as well. Intel gave the example of Rockchip bringing 3rd party graphics IP to the SoC. Rockchip’s existing products use ARM and Vivante GPU cores, so we may end up seeing an SoC that uses Intel x86 cores with Mali graphics.

If I’m reading this correctly it marks a big shift in Intel’s approach to the mobile SoC market (and chip making in general). Intel claims the resulting SoC will be very price competitive. Leveraging Rockchip for integration likely means a substantially lower cost structure than traditional Intel SoCs. The design will continue to be fabbed at TSMC. 

Each company will focus on selling the Intel-branded part to its own customers. Intel isn’t disclosing how the profit sharing/revenue reporting will work. The agreement doesn’t prevent Rockchip from continuing to sell ARM based SoCs and there’s no financial investment from Intel in Rockchip. 

Although there’s only one product being talked about today (this quad-core Silvermont with integrated 3G), Intel stressed that the deal is strategic – implying that we should see more engagement over time. If this initial quad-core design works well, I can see Intel shifting more of its mobile SoC design integration over to Rockchip. More than anything this is a sign that Intel is willing to try something new/different, and that’s absolutely what the company needs.