GPUs


NVIDIA Releases 368.69 WHQL Game Ready Driver

NVIDIA Releases 368.69 WHQL Game Ready Driver

NVIDIA is back once again with their first driver release for the month of July. This latest update, 368.69 WQHL, is focused on the usual mix of fixes, along with “game ready” driver support for the forthcoming VR edition of DiRT Rally.

This driver update continues with the release 367 branch, and the list of fixes covers a broad area. There are a few fixes listed in the release notes for productivity items like CUDA, Adobe Premiere Pro CC, and a crash when running the NVIDIA GRID K1 under a Window 10 virtual machine. There is also a fix for a rendering error in XSplit Broadcaster. Also resolved is an issue causing The Crew to crash when launched after a driver update. Additionally, there is a fix for the GTX 1080 Founders Edition’s fans spinning up and down rapidly.

Beyond the list of fixes, NVIDIA has provided support for the upcoming DiRT Rally VR. A release date hasn’t been announced yet, though NVIDIA notes in their blog that we will see it on the Oculus Store soon and that current owners will receive an update through Steam this month. There are also SLI profiles provided for Armored Warfare, Dangerous Golf, iRacing: Motorsport Simulator, Lost Ark, and Tiger Knight.

Anyone interested can download the updated drivers through GeForce Experience or on the NVIDIA driver download page. More information on this update and further issues can be found in the 368.69 release notes.

AMD's Tuesday Radeon RX 480 Status Update: New Driver By Late Thursday

AMD’s Tuesday Radeon RX 480 Status Update: New Driver By Late Thursday

Following up on this weekend’s statement from AMD about a potential power issue with the reference Radeon RX 480, AMD has just sent over their previously promised update on their progress dealing with the issue.

In short, they are nearly finished preparing their updated driver, 16.7.1, which will be posted “within the next 48 hours” (which at this point is late Thursday). The new driver will offer two solutions to the power problem.

The default solution: shift some of the power load off of the PCIe Graphics (PEG) slot connector, presumably in order to bring power consumption within PCIe spec. Note that AMD doesn’t say anything about reducing the total power consumption, and given option #2, it’s reasonable to assume that this involves holding the power requirements as-is and shifting the load to the external 6-pin power connector. Based on earlier data this would potentially put the 6-in connector further over spec, but the vast majority of PSUs are very tolerant of this going out of spec.

The optional solution: a toggle that reduces the total power consumption of the card, presumably ensuring both the PEG slot and 6-pin power connector stay below their respective limits. Since the RX 480 is already throttling at times due to power limits, this would further hurt performance, but it’s also the most standards-compliant solution (and aptly named “compatibility” mode). AMD notes that this option will have “minimal performance impact”, and while we’ll have to see the results in the benchmarks, it’s worth noting that power consumption is cubic – that is, roughly to the 3rd power of frequency – so a small reduction in frequency can significantly reduce power consumption, as we’ve seen in the case of the Radeon R9 Nano.

Along with this, AMD is also touting some slight performance optimizations in this driver that they hope will offset any performance loss (though I’d note that these optimizations would have come anyhow). We’ll have more on this when AMD ships their driver.

In the meantime AMD’s full statement is as follows:

We promised an update today (July 5, 2016) following concerns around the Radeon™ RX 480 drawing excess current from the PCIe bus. Although we are confident that the levels of reported power draws by the Radeon RX 480 do not pose a risk of damage to motherboards or other PC components based on expected usage, we are serious about addressing this topic and allaying outstanding concerns. Towards that end, we assembled a worldwide team this past weekend to investigate and develop a driver update to improve the power draw. We’re pleased to report that this driver—Radeon Software 16.7.1—is now undergoing final testing and will be released to the public in the next 48 hours.

In this driver we’ve implemented a change to address power distribution on the Radeon RX 480 – this change will lower current drawn from the PCIe bus.

Separately, we’ve also included an option to reduce total power with minimal performance impact. Users will find this as the “compatibility” UI toggle in the Global Settings menu of Radeon Settings. This toggle is “off” by default.

Finally, we’ve implemented a collection of performance improvements for the Polaris architecture that yield performance uplifts in popular game titles of up to 3%1. These optimizations are designed to improve the performance of the Radeon RX 480, and should substantially offset the performance impact for users who choose to activate the “compatibility” toggle.

AMD is committed to delivering high quality and high performance products, and we’ll continue to provide users with more control over their product’s performance and efficiency. We appreciate all the feedback so far, and we’ll continue to bring further performance and performance/W optimizations to the Radeon RX 480.

1: Based on data running ’Total War: Warhammer’, ultra settings, 1080p resolution. Radeon Software 16.6.2 74.2FPS vs Radeon Software 16.7.1 78.3FPS; Metro Last Light, very high settings, 1080p resolution, 80.9FPS vs 82.7 FPS. Witcher 3, Ultra settings, 1440p, 31.5FPS vs 32.5, Far Cry 4, ultra settings, 1440p, 54.65FPS vs 56.38FPS, 3DMark11 Extreme, 22.8 vs 23.7  System config: Core i7-5960X, 16GB DDR4-2666MHz, Gigabyte X99-UD4, Windows 10 64-bit. Performance figures are not average, may vary from run-to-run.

AMD's Tuesday Radeon RX 480 Status Update: New Driver By Late Thursday

AMD’s Tuesday Radeon RX 480 Status Update: New Driver By Late Thursday

Following up on this weekend’s statement from AMD about a potential power issue with the reference Radeon RX 480, AMD has just sent over their previously promised update on their progress dealing with the issue.

In short, they are nearly finished preparing their updated driver, 16.7.1, which will be posted “within the next 48 hours” (which at this point is late Thursday). The new driver will offer two solutions to the power problem.

The default solution: shift some of the power load off of the PCIe Graphics (PEG) slot connector, presumably in order to bring power consumption within PCIe spec. Note that AMD doesn’t say anything about reducing the total power consumption, and given option #2, it’s reasonable to assume that this involves holding the power requirements as-is and shifting the load to the external 6-pin power connector. Based on earlier data this would potentially put the 6-in connector further over spec, but the vast majority of PSUs are very tolerant of this going out of spec.

The optional solution: a toggle that reduces the total power consumption of the card, presumably ensuring both the PEG slot and 6-pin power connector stay below their respective limits. Since the RX 480 is already throttling at times due to power limits, this would further hurt performance, but it’s also the most standards-compliant solution (and aptly named “compatibility” mode). AMD notes that this option will have “minimal performance impact”, and while we’ll have to see the results in the benchmarks, it’s worth noting that power consumption is cubic – that is, roughly to the 3rd power of frequency – so a small reduction in frequency can significantly reduce power consumption, as we’ve seen in the case of the Radeon R9 Nano.

Along with this, AMD is also touting some slight performance optimizations in this driver that they hope will offset any performance loss (though I’d note that these optimizations would have come anyhow). We’ll have more on this when AMD ships their driver.

In the meantime AMD’s full statement is as follows:

We promised an update today (July 5, 2016) following concerns around the Radeon™ RX 480 drawing excess current from the PCIe bus. Although we are confident that the levels of reported power draws by the Radeon RX 480 do not pose a risk of damage to motherboards or other PC components based on expected usage, we are serious about addressing this topic and allaying outstanding concerns. Towards that end, we assembled a worldwide team this past weekend to investigate and develop a driver update to improve the power draw. We’re pleased to report that this driver—Radeon Software 16.7.1—is now undergoing final testing and will be released to the public in the next 48 hours.

In this driver we’ve implemented a change to address power distribution on the Radeon RX 480 – this change will lower current drawn from the PCIe bus.

Separately, we’ve also included an option to reduce total power with minimal performance impact. Users will find this as the “compatibility” UI toggle in the Global Settings menu of Radeon Settings. This toggle is “off” by default.

Finally, we’ve implemented a collection of performance improvements for the Polaris architecture that yield performance uplifts in popular game titles of up to 3%1. These optimizations are designed to improve the performance of the Radeon RX 480, and should substantially offset the performance impact for users who choose to activate the “compatibility” toggle.

AMD is committed to delivering high quality and high performance products, and we’ll continue to provide users with more control over their product’s performance and efficiency. We appreciate all the feedback so far, and we’ll continue to bring further performance and performance/W optimizations to the Radeon RX 480.

1: Based on data running ’Total War: Warhammer’, ultra settings, 1080p resolution. Radeon Software 16.6.2 74.2FPS vs Radeon Software 16.7.1 78.3FPS; Metro Last Light, very high settings, 1080p resolution, 80.9FPS vs 82.7 FPS. Witcher 3, Ultra settings, 1440p, 31.5FPS vs 32.5, Far Cry 4, ultra settings, 1440p, 54.65FPS vs 56.38FPS, 3DMark11 Extreme, 22.8 vs 23.7  System config: Core i7-5960X, 16GB DDR4-2666MHz, Gigabyte X99-UD4, Windows 10 64-bit. Performance figures are not average, may vary from run-to-run.

GIGABYTE Announces GeForce GTX 1070 Mini ITX OC

GIGABYTE Announces GeForce GTX 1070 Mini ITX OC

As the various board partners finally begin unveiling their custom GTX 1000 series designs, GIGABYTE has arrived with their latest entry in the Mini ITX game. GIGABYTE’s GeForce GTX 1070 Mini ITX OC is a compact 17cm (7in) in length, allowing it to fit into Mini ITX gaming builds. The cooler on this card houses a 90mm fan with custom blades, which GIGABYTE claims will enhance the airflow. In the heatsink itself we can find three heat pipes which make direct contact with the GPU core. The aim of this cooler is of course to bring higher performance at lower temperatures. Though from my own experience good performance a less audible GPU fan behind the television is greatly appreciated as well.

The board itself is built out of higher quality materials in an effort to increase lifespan while giving improved performance. To go with the cooler and component choices, this card has been given a 5+1 phase power delivery system, as compared to the 4+1 phase system of the GTX 1070 reference PCB.

GTX 1070 Specification Comparison
  GIGABYTE GeForce GTX 1070 Mini ITX OC (OC Mode) GIGABYTE GeForce GTX 1070 Mini ITX (Gaming Mode) GTX 1070
Founders Edition
Core Clock 1556MHz 1531MHz 1506MHz
Boost Clock 1746MHz 1721MHz 1683MHz
Memory Clock 8Gbps GDDR5 8Gbps GDDR5
VRAM 8GB 8GB
TDP 150W? 150W? 150W
Launch Date ? 6/10/2016
Launch Price ? $449

On the topic of overclocking this card comes with two performance profiles, Gaming and OC Mode. Gaming Mode is the default profile, which the slightly higher clocked OC Mode is enabled through their Xtreme Engine utility. Both the Gaming and OC Mode options offer a mild overclock over the founder’s edition card.

As more Mini ITX cards come along it will indeed be interesting to see how powerful compact gaming rigs will become. Beginning with cards such as the AMD Radeon R9 Nano, enthusiasts in the last generation who wanted to save on space gained a lot of freedom on what they could do while maintaining big performance. This generation should improve performance in mITX systems by a good amount, and I don’t expect this is the last mITX GTX 1070 we’re going to see.

GIGABYTE Announces GeForce GTX 1070 Mini ITX OC

GIGABYTE Announces GeForce GTX 1070 Mini ITX OC

As the various board partners finally begin unveiling their custom GTX 1000 series designs, GIGABYTE has arrived with their latest entry in the Mini ITX game. GIGABYTE’s GeForce GTX 1070 Mini ITX OC is a compact 17cm (7in) in length, allowing it to fit into Mini ITX gaming builds. The cooler on this card houses a 90mm fan with custom blades, which GIGABYTE claims will enhance the airflow. In the heatsink itself we can find three heat pipes which make direct contact with the GPU core. The aim of this cooler is of course to bring higher performance at lower temperatures. Though from my own experience good performance a less audible GPU fan behind the television is greatly appreciated as well.

The board itself is built out of higher quality materials in an effort to increase lifespan while giving improved performance. To go with the cooler and component choices, this card has been given a 5+1 phase power delivery system, as compared to the 4+1 phase system of the GTX 1070 reference PCB.

GTX 1070 Specification Comparison
  GIGABYTE GeForce GTX 1070 Mini ITX OC (OC Mode) GIGABYTE GeForce GTX 1070 Mini ITX (Gaming Mode) GTX 1070
Founders Edition
Core Clock 1556MHz 1531MHz 1506MHz
Boost Clock 1746MHz 1721MHz 1683MHz
Memory Clock 8Gbps GDDR5 8Gbps GDDR5
VRAM 8GB 8GB
TDP 150W? 150W? 150W
Launch Date ? 6/10/2016
Launch Price ? $449

On the topic of overclocking this card comes with two performance profiles, Gaming and OC Mode. Gaming Mode is the default profile, which the slightly higher clocked OC Mode is enabled through their Xtreme Engine utility. Both the Gaming and OC Mode options offer a mild overclock over the founder’s edition card.

As more Mini ITX cards come along it will indeed be interesting to see how powerful compact gaming rigs will become. Beginning with cards such as the AMD Radeon R9 Nano, enthusiasts in the last generation who wanted to save on space gained a lot of freedom on what they could do while maintaining big performance. This generation should improve performance in mITX systems by a good amount, and I don’t expect this is the last mITX GTX 1070 we’re going to see.