GPUs


Imagination Posts PowerVR Rogue Specification Summary

Imagination Posts PowerVR Rogue Specification Summary

Being in the business of licensing out GPUs rather than building them directly, Imagination’s PowerVR group has always walked a fine line in how they communicate with their direct customers (SoC integrators) who build their products, the developers who program for their products, and the end users who use their products. The end result is that most of Imagination’s public-facing information is either geared towards their direct customers or geared towards developers, fulfilling Imagination’s immediate needs but leaving out other details in the process. A quick look at the PowerVR section of Imagination’s website further backs that point, as it contains only a very high level overview of their products that makes it more useful to SoC integrators than end users or even developers.

With that lack of detail in mind and as part of their continuing efforts to reach out to end users this year, Imagination has sent word this afternoon that they are setting up a new Rogue GPU specification summary page for end users and developers alike. With the Rogue architecture spanning over a dozen different GPU designs and being trifurcated over 3 product lines – Series6 (original), Series6XT, and Series6XE – there are subtle but important feature differences between the 3 product lines that Imagination wants to more clearly communicate, along with the more obvious performance implications of larger and smaller GPU designs.

Meanwhile Imagination also notes that this summary page will be kept up to date with information on newer GPUs. This is a not-so-subtle hint about the current in-development Series 7 GPUs, which although haven’t been announced are clearly illustrated in Imagination’s graphics IP roadmaps. And though not specifically announced here, Imagination’s specification summary also serves to confirm that all Rogue GPUs will support OpenGL 3.1, so long as the underlying OS and drivers have that functionality enabled.

Finally, while it’s not posted on Imagination’s summary page, in the press announcement Imagination also included a current list of publicly announced SoCs that are utilizing Rogue GPUs. Like the specification summary this isn’t secret information but isn’t normally information that Imagination keeps in one location, so it’s handy to have.

  • Allwinner UltraOcta A80 (PowerVR G6230) for tablets, set-top boxes, portable game consoles and many more
  • Intel Atom™ Z3460/Z3480 Merrifield (PowerVR G6400) and Z3560/Z3580 Moorefield (PowerVR G6430) for smartphones and tablets
  • LG H13 (PowerVR G6200) for smart TVs
  • MediaTek MT8135 (PowerVR G6200) for tablets and MT6595 (PowerVR G6200) for smartphones
  • Renesas R-Car H2 (PowerVR G6400) for automotive
Join us for a Live Hangout with ARM Fellow Jem Davies and Chat about GPUs at 12PM ET Today

Join us for a Live Hangout with ARM Fellow Jem Davies and Chat about GPUs at 12PM ET Today

After answering your questions in our Ask the Experts post, ARM Fellow and GPU expert Jem Davies agreed to join a live video discussion with me. At 12:00PM ET today (50 minutes from now) we will be hosting a live Google Hangout with Jem Davies. I’ll update this post with the stream just before we begin.

We will be accepting questions live if you are able to join the Hangout. As usual, we’ll be posting the feed directly to our YouTube Channel once it’s over.

Update – Stream below:

Join us for a Live Hangout with ARM Fellow Jem Davies and Chat about GPUs at 12PM ET Today

Join us for a Live Hangout with ARM Fellow Jem Davies and Chat about GPUs at 12PM ET Today

After answering your questions in our Ask the Experts post, ARM Fellow and GPU expert Jem Davies agreed to join a live video discussion with me. At 12:00PM ET today (50 minutes from now) we will be hosting a live Google Hangout with Jem Davies. I’ll update this post with the stream just before we begin.

We will be accepting questions live if you are able to join the Hangout. As usual, we’ll be posting the feed directly to our YouTube Channel once it’s over.

Update – Stream below:

ARM’s Mali Midgard Architecture Explored

This year then has been especially productive for learning more about SoC GPUs, and as of today it’s going to get even better. After we took a look at Imagination’s PowerVR Rogue architecture earlier this year, ARM contacted us and indicated that they would like to do the same; that they would like to take a seat at the “open architecture” table. To give us the access we need to discover how their GPUs work, and in turn tell you what we’ve learned. Today we’ll be doing just that as we take our first look at ARM’s Mali Midgard architecture.

ARM’s Mali Midgard Architecture Explored

This year then has been especially productive for learning more about SoC GPUs, and as of today it’s going to get even better. After we took a look at Imagination’s PowerVR Rogue architecture earlier this year, ARM contacted us and indicated that they would like to do the same; that they would like to take a seat at the “open architecture” table. To give us the access we need to discover how their GPUs work, and in turn tell you what we’ve learned. Today we’ll be doing just that as we take our first look at ARM’s Mali Midgard architecture.