GPUs


NVIDIA Announces Earnings for Q1 FY 2018

NVIDIA Announces Earnings for Q1 FY 2018

This afternoon, NVIDIA announced their earnings for the first quarter of their 2018 fiscal year. NVIDIA has been having a lot of success moving their core GPU business away from just PC gaming, and into far more categories, and the earnings today suggest that they’ve made some excellent strategic moves, coupled with solid product launches. Revenue for the quarter came in at $1.94 billion, which is an increase of 48% from Q1 2017. Gross margin was up 1.9% from a year ago, with 59.4% for the quarter. Operating income was up a staggering 126% to $554 million, and net income was up 144% to $507 million. This resulted in earnings per share of $0.79, up 126% from a year ago when they were $0.35. Last year, NVIDIA had record revenues, and this fiscal year they are off to an even better start.

NVIDIA Q1 2018 Financial Results (GAAP)
  Q1’2018 Q4’2017 Q1’2017 Q/Q Y/Y
Revenue (in millions USD) $1937 $2173 $1305 -11% +48%
Gross Margin 59.4% 60.0% 57.5% -0.6% +1.9%
Operating Income (in millions USD) $554 $733 $245 -24% +126%
Net Income $507 $655 $208 -23% +144%
EPS $0.79 $0.99 $0.35 -20% +126%

Despite NVIDIA diversifying, and creating new markets for their GPUs, gaming is still the core of the company. They have come a long way in some of their segments, but gaming still accounts for 53% of their revenue, meaning it is larger than every other segment combined. Interestingly, despite the high gains in practically all other segments, the growth in gaming was higher. Last year at the end of Q1 2017, gaming accounted for only 52.6% of their revenue. For this quarter, revenue from gaming was $1.027 billion, compared to $687 million a year ago. A strong year of Pascal under their belt, and the launch of the GeForce GTX 1080 Ti, shows that there’s still room for growth in the PC market.

Professional Visualization, which is the segment for Quadro, had much lower growth than GeForce, but still increased revenues from $189 million a year ago, to $205 million today. That’s reasonable growth of 8.4%, but compared to pretty much every other NVIDIA segment, it seems like it’s not growing at all.

Datacenter is where NVIDIA has really found a great home for their GPU business, especially with the growth in machine learning and AI. NVIDIA’s Tesla business was once an afterthought for the company (well, maybe not the company, but outsiders looking in), but with the launch of the Tesla P100 and smaller variants, and DGX-1, NVIDIA has found some big customers for their datacenter compute products, including Microsoft, Google, and several other cloud vendors. Datacenter revenue was up 186% to $409 million. To put that in perspective, NVIDIA didn’t even discuss datacenter revenues even two years ago, and it’s now their second largest business. Not only that, it’s very likely one of their highest margin businesses as well.

Automotive, which came out of the failed Tegra smartphone and tablet business, is still showing strong growth as well. There’s a great saying about making lemonade, and NVIDIA has certainly done that. Revenue for this segment was up almost 24% to $140 million for the quarter.

Finally, OEM and IP is the only segment to have a falling quarter, with revenues down about 10% to $156 million.

NVIDIA Quarterly Revenue Comparison (GAAP)
In millions Q1’2018 Q4’2017 Q1’2017 Q/Q Y/Y
Gaming $1027 $1348 $687 -23.8% +49.5%
Professional Visualization $205 $225 $189 -8.9% +8.5%
Datacenter $409 $296 $143 +38.2% +186%
Automotive $140 $113 $93 +23.9% +50.5%
OEM & IP $156 $176 $173 -11.4 -9.8%

NVIDIA has followed up strong product launches with solid diversification of their core business, and the results speak for themselves. The last couple of years have been very strong, and it appears that growth is going to continue for at least the near term. NVIDIA is expecting revenues for next quarter to be $1.95 billion, plus or minus 2%, with a gross margin of 58.4% plus or minus 0.5%.

Source: NVIDIA Investor Relations

NVIDIA Releases 382.05 WHQL Game Ready Driver

NVIDIA Releases 382.05 WHQL Game Ready Driver

We’ve reached a new month, which brings new games that NVIDIA is always happy to prepare for. This week they have released another iteration for release 381 of their GeForce driver. While less feature-packed than some of the recent driver update…

NVIDIA Releases 382.05 WHQL Game Ready Driver

NVIDIA Releases 382.05 WHQL Game Ready Driver

We’ve reached a new month, which brings new games that NVIDIA is always happy to prepare for. This week they have released another iteration for release 381 of their GeForce driver. While less feature-packed than some of the recent driver update…

AMD Releases Radeon Software ReLive Crimson Edition 17.5.1: Prey Release Driver

AMD Releases Radeon Software ReLive Crimson Edition 17.5.1: Prey Release Driver

Only a week out from the release of Radeon Software Crimson ReLive Edition 17.4.4 and AMD is in for another brief round. This release is arguably on the more conservative side, if we can benchmark the release by numbers of bullet points (ed: we shall call it TextMark!). AMD’s Radeon Technology Group was certainly busy, because along with a new beta driver they also have bumped last week’s 17.4.4 to a full relase.

For this week’s 17.5.1 release, we get Display Driver Version 17.10.2711 (Windows Driver Store Version 22.19.165.3) and a moderate list of fixes starting with an issue that was causing the error message “1603” during install. Radeon Settings should have less trouble updating as well with a fix for the Radeon Software auto update feature. Forza Horizon 3 players should no longer experience minor graphics corruption and Sid Meier’s Civilization VI will no longer crash for players with systems using Hybrid Graphics. Pulling up the end of the list, Radeon WattMan will no longer fail to apply settings on Radeon R9 390 series products and switchable graphics support for Unengine Superposition has been added for XConnect and Hybrid Graphics systems.

The games list is short this time around, with AMD publishing this latest driver large part to offer launch-day driver support for the newly released Prey. Along with the claimed 4.7% increase in performance vs last week’s 17.4.4 driver AMD is also providing a Multi GPU profile for today’s launch.

As always, those interested in reading more or installing the updated hotfix drivers for AMD’s desktop, mobile, and integrated GPUs can find them either under the driver update section in Radeon Settings or on AMDs Radeon Software Crimson ReLive Edition download page.

AMD Releases Radeon Software ReLive Crimson Edition 17.5.1: Prey Release Driver

AMD Releases Radeon Software ReLive Crimson Edition 17.5.1: Prey Release Driver

Only a week out from the release of Radeon Software Crimson ReLive Edition 17.4.4 and AMD is in for another brief round. This release is arguably on the more conservative side, if we can benchmark the release by numbers of bullet points (ed: we shall call it TextMark!). AMD’s Radeon Technology Group was certainly busy, because along with a new beta driver they also have bumped last week’s 17.4.4 to a full relase.

For this week’s 17.5.1 release, we get Display Driver Version 17.10.2711 (Windows Driver Store Version 22.19.165.3) and a moderate list of fixes starting with an issue that was causing the error message “1603” during install. Radeon Settings should have less trouble updating as well with a fix for the Radeon Software auto update feature. Forza Horizon 3 players should no longer experience minor graphics corruption and Sid Meier’s Civilization VI will no longer crash for players with systems using Hybrid Graphics. Pulling up the end of the list, Radeon WattMan will no longer fail to apply settings on Radeon R9 390 series products and switchable graphics support for Unengine Superposition has been added for XConnect and Hybrid Graphics systems.

The games list is short this time around, with AMD publishing this latest driver large part to offer launch-day driver support for the newly released Prey. Along with the claimed 4.7% increase in performance vs last week’s 17.4.4 driver AMD is also providing a Multi GPU profile for today’s launch.

As always, those interested in reading more or installing the updated hotfix drivers for AMD’s desktop, mobile, and integrated GPUs can find them either under the driver update section in Radeon Settings or on AMDs Radeon Software Crimson ReLive Edition download page.