NVIDIA and Ubisoft Team Up for Pick Your Path Gaming Promotion
This morning NVIDIA announced a new gaming bundle for their top GPUS. New buyers of GTX 980, 970, 780 Ti, or 780 desktop GPUs qualify for the offer, along with any purchases of notebooks with GTX 980M or 970M GPUs. The bundle features three games from Ubisoft, all of which make use of one or more of NVIDIA's GameWorks libraries and which are part of NVIDIA's The Way It's Meant To Be Played program.
The games in question are Assassin's Creed Unity, Far Cry 4, and The Crew, and since none of the games have shipped yet this presents a nice opportunity to grab some new hardware to power a brand new game for the holidays. What better way to get into the spirit of giving than to buy yourself a new GPU, right? Or I suppose you could give the game and/or GPU to someone else if you're feeling nice. 🙂
To quickly run through the games and technologies, Assassin's Creed Unity features support for HBAO+, TXAA, and PCSS. One interesting note regarding Assassin's Creed Unity is that we've heard it will have a frame rate cap of 60FPS, which is unfortunately becoming more and more common on multi-platform releases. Next up, Far Cry 4 also features support for HBAO+, TXAA, and PCSS; it adds NVIDIA's updated Godrays technology along with HairWorks. The Crew is the third option, a racing game that makes use of HBAO+ and TXAA technologies. All of the games also feature "enhanced 4K support", which basically means 4K rendering has been tested and performance optimizations are in place to make it more usable.
For those of you that don't keep up with acronyms, HBAO+ (Horizon Based Ambient Occlusion) is an alternative to SSAO (Screen Space Ambient Occlusion) that helps with rendering more realistic shadows. TXAA (Temporal Anti-Aliasing) is an alternative to MSAA (Multi-Sample Anti-Aliasing) or SSAA (Super-Sample Anti-Aliasing) that combines MSAA techniques with custom filters to reduce the appearance of jaggies; in particular it can help with jaggies that aren't on the edges of a polygon. PCSS (Percentage Closer Soft Shadows – PDF link) is a way to improve the look of shadow maps by softening the shadows based on how far an object is from a surface.
Next, we've seen Godrays in various forms for a while, and the latest iteration apparently uses tessellation to project transparent polygons (from the shadow maps) that can then be lit up to provide more realistic looking rays of light. Finally, HairWorks uses tessellation to dynamically render potentially hundreds of thousands of strands of hair in place of detail textures. Also worth note is that while TXAA and HBAO+ are restricted to NVIDIA GPUs, the Godrays, HairWorks, and PCSS libraries are (I believe) GPU platform agnostic.
NVIDIA Current Desktop Game Bundles | ||||
Video Card | Bundle | |||
GeForce GTX 980/970/780 Ti/780 |
Pick Your Path (Far Cry 4/The Crew/Assassin's Creed Unity) | |||
GeForce GTX 770/760 | N/A | |||
GeForce GTX 750/750Ti | $150 Free To Play (Strife, War Thunder, Infinite Crisis) |
NVIDIA Current Mobile Game Bundles | ||||
Video Card | Bundle | |||
GeForce GTX 980M/970M |
Pick Your Path (Far Cry 4/The Crew/Assassin's Creed Unity) | |||
GeForce GTX 800M | $150 Free To Play (Strife, War Thunder, Infinite Crisis) | |||
GeForce GT/GTX 700M | N/A |
You can get more information on the Pick Your Path promotion on NVIDIA's site. As for the games, Assassin's Creed Unity is slated for launch on November 11, Far Cry 4 follows a week later on November 18, and The Crew has a release date of December 2 (according to Steam). All three games have a current MSRP of $59.99, so if you're already looking at a GTX 970 and one of these titles that's a nice discount. There's no indication how long the promotion will run, but it's likely a case of "until we run out of codes" and most likely at least through the end of 2014.